Receive seven cards
Make two hands from the seven cards
Make a five-card high hand
Make a two-card low hand
Ensure the five-card hand ranks higher than the two-card hand
Compare both hands against the dealer’s matching hands
Win if both of your hands beat the dealer’s hands
Lose if both of your hands lose to the dealer’s hands
Push if one hand wins and the other hand loses
Follow the house rules for setting hands
Use jokers as wild cards only if the table rules allow it
Aim to create the strongest possible two-card and five-card combination
