Open your UE5 project
In the Content Browser, click Add or right-click in the viewport
Select Cinematic
Choose Cine Camera Actor
Place the Cine Camera Actor in the level
Select the Cine Camera Actor
Adjust its transform as needed
Open the Details panel
Set camera settings such as focal length, aperture, and filmback
If needed, add a Camera Component to a Blueprint Actor instead
Compile and save your level
Press Pilot to view through the cine camera
Use the Camera Cuts track in Sequencer if you want to animate it
