Draw a square board with four colored home areas
Divide the board into a cross-shaped path of 52 spaces
Add a center finish area where all tokens must reach
Mark each player’s starting square near their home area
Place four tokens for each player in their matching home area
Use one die to determine moves
Decide the order of play
Roll a six to bring a token out of home
Move tokens forward by the number rolled
Capture an opponent’s token by landing on its square
Send captured tokens back to their home area
Use safe squares where tokens cannot be captured
Reach the center finish area with all four tokens to win
Follow the same rules for all players
Ensure the board is clear and easy to read
Keep the tokens and die ready before starting
