How To Run Script In Unity?

Create a C# script in the Project window

Attach the script to a GameObject in the scene

Ensure the script class name matches the file name

Use `Start()` for code that runs once at the beginning

Use `Update()` for code that runs every frame

Press the Play button in the Unity Editor

Call methods from other scripts when needed

Use `Invoke()` or coroutines for delayed execution

Trigger script logic from UI events, collisions, or input

Save the scene and script before running the game

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