Build a 60-card deck
Include Pokémon cards, Trainer cards, and Energy cards
Put basic Pokémon into your starting hand
Set 1 Active Pokémon
Place up to 5 Benched Pokémon
Set 6 Prize cards face down
Flip a coin or decide who goes first
Draw 7 cards at the start of the game
Mulligan if you have no basic Pokémon
Draw a card at the start of your turn
Attach 1 Energy card to 1 Pokémon during your turn
Play Trainer cards as allowed by the card text
Evolve Pokémon if you have the next stage
Retreat your Active Pokémon by paying the retreat cost
Attack with your Active Pokémon if you have enough Energy
End your turn after attacking
Take 1 Prize card when you knock out an opponent’s Pokémon
Win by taking all Prize cards
Win if your opponent has no Pokémon in play
Win if your opponent cannot draw a card at the start of their turn
