How To Make A Minecraft Server?

Choose a server type: Vanilla, Forge, Fabric, Spigot/Paper

Choose a hosting option: local (your PC), dedicated machine, or third-party hosting

Pick a server version matching your client

Install Java (if required by your server type/version)

Create a server folder

Download the server software for your chosen type

Put the downloaded server file in the server folder

Run the server once to generate config files and the EULA

Open `eula.txt` and set `eula=true`

Edit `server.properties` (optional): `server-port`, `online-mode`, `max-players`, `gamemode`, `difficulty`, `view-distance`

Accept the server license if prompted (where applicable)

Start the server

Confirm it runs successfully by checking the console output

Set up firewall rules to allow the server port (TCP/UDP if applicable)

If hosting locally, configure router port forwarding to the server PC

Ensure your router forwards the chosen port to the server PC’s internal IP

Set up a DNS/hostname if you want a stable address (optional)

Share the server IP/hostname and port with players

For online play, ensure players use `IP:port`

If using mods/plugins, install the same mods/plugins on the server and (if required) clients

For modded servers, verify mod versions match and update `mods` folder contents

For plugin servers, place plugins in the `plugins` folder and restart

Use a process manager/screen/tmux to keep the server running (optional)

Back up the `world`/`saves` folder regularly

Test with at least one external friend on a different network (optional)

Adjust performance settings if needed (view distance, simulation settings, RAM allocation)

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