Each player chooses a color and places all four tokens in the matching home area
Roll a die to determine turn order; highest roll goes first
On your turn, roll one die
To move a token out of home, roll a 5
If you roll a 5, you may move a token from home to your starting square and take an extra roll
Move one token forward the number of spaces shown on the die
You may split your move between two tokens only if the rules you are using allow it; otherwise move one token per roll
Tokens move in the direction shown by the board path
Landing on an opponent’s token on a non-safe square sends that token back to home
You cannot land on a square occupied by your own token unless your rules allow stacking
Safe squares cannot be used to capture tokens
If your token reaches your color’s home path, continue along that path toward home
A token must land exactly on the final home space to finish
If you cannot make a legal move, your turn ends
The first player to move all four tokens to home wins
