Locate the mod in your Project Zomboid mods folder
Make a backup copy of the mod before editing
Open the mod’s `mod.info` file to check the mod name and ID
Edit Lua files in the `media/lua` folder for gameplay changes
Edit item, recipe, or distribution files in the `media/scripts` folder if needed
Edit textures, icons, or models in the `media/textures` or related asset folders
Use a text editor for code and config files
Use an image editor for texture files
Save changes with the correct file format and encoding
Keep the original folder structure intact
Test the mod in-game after each change
Check the game’s console logs for errors if the mod does not work
Clear or refresh cached files if changes do not appear
Update the mod ID or version in `mod.info` if necessary
Package the edited mod into a workshop-ready folder if you plan to share it
Disable the original workshop version if you are using a local edited copy
Respect the original creator’s permissions and license before redistributing
