How To Animate On Blender?

Open Blender and switch to the Layout workspace

Select the object you want to animate

Move the timeline playhead to the starting frame

Set the object’s initial transform values

Press I to insert a keyframe

Choose the property to keyframe such as Location, Rotation, or Scale

Move the playhead to a later frame

Change the object’s transform values

Press I again to insert another keyframe

Repeat for additional positions or poses

Press Spacebar to preview the animation

Use the Dope Sheet to edit keyframe timing

Use the Graph Editor to adjust motion curves

Add more keyframes for smoother movement

Animate bones in Pose Mode for character animation

Insert keyframes on armature bones for poses

Use the Action Editor to manage animation clips

Save your work regularly

Render the animation from the Output settings when finished

Suggested for You

Trending Today