Set up the board and give each player 4 pegs of the same color
Place all pegs in the player’s home area
Put the Pop-O-Matic die in the center of the board
Decide who goes first
On your turn, press the Pop-O-Matic to roll the die
Roll a 6 to move a peg out of home and onto the starting space
If you do not have a peg on the board, you must roll a 6 to enter one
Move one peg forward the number of spaces shown on the die
Move pegs clockwise around the board
Land on an opponent’s peg to send it back to home
Do not land on your own peg
If a move is not possible, your turn ends
If you roll a 6, take another turn
Move pegs into the finish area by exact count if required by your version of the game
The first player to move all 4 pegs to the finish wins
