How To Play Trouble?

Set up the board and give each player 4 pegs of the same color

Place all pegs in the player’s home area

Put the Pop-O-Matic die in the center of the board

Decide who goes first

On your turn, press the Pop-O-Matic to roll the die

Roll a 6 to move a peg out of home and onto the starting space

If you do not have a peg on the board, you must roll a 6 to enter one

Move one peg forward the number of spaces shown on the die

Move pegs clockwise around the board

Land on an opponent’s peg to send it back to home

Do not land on your own peg

If a move is not possible, your turn ends

If you roll a 6, take another turn

Move pegs into the finish area by exact count if required by your version of the game

The first player to move all 4 pegs to the finish wins

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